AI Insights · Timothy · July 2021
Top 5 Historical Games on Android in Venezuela: Q2 2021 Performance
Discover how the top 5 historical games performed on the Android platform in Venezuela during Q2 2021, including trends in downloads, revenue, and active users.
During the second quarter of 2021, the top 5 historical games on the Android platform in Venezuela exhibited varied performance trends. Here's a detailed look at their weekly downloads, revenue, and active user metrics.
June's Journey: Hidden Objects by Wooga saw a significant spike in weekly downloads, peaking at 62.9K in the week of May 31. The game's weekly active users also rose sharply, reaching 87.6K in early June, although it saw a decline to 53.6K by the end of the quarter. Revenue remained relatively stable throughout the period, with minor fluctuations around $1 per week.
West Gunfighter from Candy Mobile experienced a high in weekly downloads at the end of May with 9.9K. However, downloads declined to just over 1K by the end of June. The weekly active users followed a similar trajectory, peaking at 32.8K at the end of May and then dropping to 8.3K by the end of June. Notably, the game did not generate any revenue throughout the quarter.
Jungle Adventures by Rendered Ideas had a steady performance, with weekly downloads peaking at 5.6K at the start of April and gradually declining to 1.6K by the end of June. The number of active users also showed a downward trend, from a high of 22K in early April to 13.7K by the end of June. Similar to West Gunfighter, this game did not generate revenue during the observed period.
World War 2: Shooting Games from Edkon Games GmbH saw a peak in weekly downloads at 6.5K at the end of May, but this number decreased to 726 by the end of June. Active users peaked at 10.4K in early June before declining to 3.7K at the end of the quarter. The game generated a small amount of revenue, peaking at $1 in the week of May 24.
Ninja warrior: legend of adven from TOH Games experienced a steady decline in weekly downloads, starting at 2.6K in early April and dropping to 855 by the end of June. The active users also showed a downward trend from 5.8K in early May to 2.9K by the end of June. This game did not generate any revenue during the quarter.
The data indicates varied performance across these top historical games, with some experiencing significant spikes and others showing steady declines. For more detailed insights, visit Sensor Tower.